Computer Generations
Generation in computer terminology is a change in technology a computer is/was being used. Initially, the generation term was used to distinguish between varying hardware technologies. But nowadays, generation includes both hardware and software, which together make up an entire computer system.
There are totally five computer generations known till date. Each generation has been discussed in detail along with their time period and characteristics. Here approximate dates against each generations have been mentioned which are normally accepted.
Following are the main five generations of computers
S.N. | Generation & Description |
---|---|
1 | The period of first generation: 1946-1959. Vacuum tube based. |
2 | The period of second generation: 1959-1965. Transistor based. |
3 | The period of third generation: 1965-1971. Integrated Circuit based. |
4 | The period of fourth generation: 1971-1980. VLSI microprocessor based. |
5 | The period of fifth generation: 1980-onwards. ULSI microprocessor based |
Computer - Types
Computers can be broadly classified by their speed and computing power.
Sr.No. | Type | Specifications |
---|---|---|
1 | PC (Personal Computer) | It is a single user computer system having moderately powerful microprocessor |
2 | WorkStation | It is also a single user computer system which is similar to personal computer but have more powerful microprocessor. |
3 | Mini Computer | It is a multi-user computer system which is capable of supporting hundreds of users simultaneously. |
4 | Main Frame | It is a multi-user computer system which is capable of supporting hundreds of users simultaneously. Software technology is different from minicomputer. |
5 | Supercomputer | It is an extremely fast computer which can execute hundreds of millions of instructions per second. |
PC (Personal Computer)
A PC can be defined as a small, relatively inexpensive computer designed for an individual user. PCs are based on the microprocessor technology that enables manufacturers to put an entire CPU on one chip. Businesses use personal computers for word processing, accounting, desktop publishing, and for running spreadsheet and database management applications. At home, the most popular use for personal computers is playing games and surfing Internet.
Although personal computers are designed as single-user systems, these systems are normally linked together to form a network. In terms of power, now-a-days High-end models of the Macintosh and PC offer the same computing power and graphics capability as low-end workstations by Sun Microsystems, Hewlett-Packard, and Dell.
Workstation
Workstation is a computer used for engineering applications (CAD/CAM), desktop publishing, software development, and other such types of applications which require a moderate amount of computing power and relatively high quality graphics capabilities.
Workstations generally come with a large, high-resolution graphics screen, large amount of RAM, inbuilt network support, and a graphical user interface. Most workstations also have a mass storage device such as a disk drive, but a special type of workstation, called a diskless workstation, comes without a disk drive.
Common operating systems for workstations are UNIX and Windows NT. Like PC, Workstations are also single-user computers like PC but are typically linked together to form a local-area network, although they can also be used as stand-alone systems.
Minicomputer
It is a midsize multi-processing system capable of supporting up to 250 users simultaneously.
Mainframe
Mainframe is very large in size and is an expensive computer capable of supporting hundreds or even thousands of users simultaneously. Mainframe executes many programs concurrently and supports many simultaneous execution of programs
Supercomputer
Supercomputers are one of the fastest computers currently available. Supercomputers are very expensive and are employed for specialized applications that require immense amount of mathematical calculations (number crunching). For example, weather forecasting, scientific simulations, (animated) graphics, fluid dynamic calculations, nuclear energy research, electronic design, and analysis of geological data (e.g. in petrochemical prospecting).
Computer - Components
All types of computers follow a same basic logical structure and perform the following five basic operations for converting raw input data into information useful to their users.
Sr.No. | Operation | Description |
---|---|---|
1 | Take Input | The process of entering data and instructions into the computer system |
2 | Store Data | Saving data and instructions so that they are available for processing as and when required. |
3 | Processing Data | Performing arithmetic, and logical operations on data in order to convert them into useful information. |
4 | Output Information | The process of producing useful information or results for the user, such as a printed report or visual display. |
5 | Control the workflow | Directs the manner and sequence in which all of the above operations are performed. |
Input Unit
This unit contains devices with the help of which we enter data into computer. This unit makes link between user and computer. The input devices translate the information into the form understandable by computer.
CPU (Central Processing Unit)
CPU is considered as the brain of the computer. CPU performs all types of data processing operations. It stores data, intermediate results and instructions(program). It controls the operation of all parts of computer.
CPU itself has following three components
- ALU(Arithmetic Logic Unit)
- Memory Unit
- Control Unit
Output Unit
Output unit consists of devices with the help of which we get the information from computer. This unit is a link between computer and users. Output devices translate the computer's output into the form understandable by users.
CPU consists of the following features:
- CPU is considered as the brain of the computer.
- CPU performs all types of data processing operations.
- It stores data, intermediate results and instructions(program).
- It controls the operation of all parts of computer.
CPU itself has following three components.
- Memory or Storage Unit
- Control Unit
- ALU(Arithmetic Logic Unit)
Memory or Storage Unit
This unit can store instructions, data and intermediate results. This unit supplies information to the other units of the computer when needed. It is also known as internal storage unit or main memory or primary storage or Random access memory(RAM).
Its size affects speed, power and capability. Primary memory and secondary memory are two types of memories in the computer. Functions of memory unit are:
- It stores all the data and the instructions required for processing.
- It stores intermediate results of processing.
- It stores final results of processing before these results are released to an output device.
- All inputs and outputs are transmitted through main memory.
Control Unit
This unit controls the operations of all parts of computer but does not carry out any actual data processing operations.
Functions of this unit are:
- It is responsible for controlling the transfer of data and instructions among other units of a computer.
- It manages and coordinates all the units of the computer.
- It obtains the instructions from the memory, interprets them, and directs the operation of the computer.
- It communicates with Input/Output devices for transfer of data or results from storage.
- It does not process or store data.
ALU(Arithmetic Logic Unit)
This unit consists of two subsections namely
- Arithmetic section
- Logic Section
Arithmetic Section
Function of arithmetic section is to perform arithmetic operations like addition, subtraction, multiplication and division. All complex operations are done by making repetitive use of above operations.
Logic Section
Function of logic section is to perform logic operations such as comparing, selecting, matching and merging of data.
Following are few of the important input devices which are used in a computer:
- Keyboard
- Mouse
- Joy Stick
- Light pen
- Track Ball
- Scanner
- Graphic Tablet
- Microphone
- Magnetic Ink Card Reader(MICR)
- Optical Character Reader(OCR)
- Bar Code Reader
- Optical Mark Reader(OMR)
Keyboard
Keyboard is the most common and very popular input device which helps in inputting data to the computer. The layout of the keyboard is like that of traditional typewriter, although there are some additional keys provided for performing additional functions.
Keyboards are of two sizes 84 keys or 101/102 keys, but now keyboards with 104 keys or 108 keys are also available for Windows and Internet.
The keys on the keyboard are as follows:
Sr.No | Keys | Description |
---|---|---|
1 | Typing Keys | These keys include the letter keys (A-Z) and digit keys (0-9) which generally give same layout as that of typewriters. |
2 | Numeric Keypad | It is used to enter numeric data or cursor movement. Generally, it consists of a set of 17 keys that are laid out in the same configuration used by most adding machines and calculators. |
3 | Function Keys | The twelve function keys are present on the keyboard which are arranged in a row at the top of the keyboard. Each function key has unique meaning and is used for some specific purpose. |
4 | Control keys | These keys provide cursor and screen control. It includes four directional arrow keys. Control keys also include Home, End, Insert, Delete, Page Up, Page Down, Control(Ctrl), Alternate(Alt), Escape(Esc). |
5 | Special Purpose Keys | Keyboard also contains some special purpose keys such as Enter, Shift, Caps Lock, Num Lock, Space bar, Tab, and Print Screen. |
Mouse
Mouse is most popular pointing device. It is a very famous cursor-control device having a small palm size box with a round ball at its base which senses the movement of mouse and sends corresponding signals to CPU when the mouse buttons are pressed.
Generally it has two buttons called left and right button and a wheel is present between the buttons. Mouse can be used to control the position of cursor on screen, but it cannot be used to enter text into the computer.
Advantages
- Easy to use
- Not very expensive
- Moves the cursor faster than the arrow keys of keyboard.
Joystick
Joystick is also a pointing device which is used to move cursor position on a monitor screen. It is a stick having a spherical ball at its both lower and upper ends. The lower spherical ball moves in a socket. The joystick can be moved in all four directions.
The function of joystick is similar to that of a mouse. It is mainly used in Computer Aided Designing(CAD) and playing computer games.
Light Pen
Light pen is a pointing device which is similar to a pen. It is used to select a displayed menu item or draw pictures on the monitor screen. It consists of a photocell and an optical system placed in a small tube. When the tip of a light pen is moved over the monitor screen and pen button is pressed, its photocell sensing element detects the screen location and sends the corresponding signal to the CPU.
Track Ball
Track ball is an input device that is mostly used in notebook or laptop computer, instead of a mouse. This is a ball which is half inserted and by moving fingers on ball, pointer can be moved. Since the whole device is not moved, a track ball requires less space than a mouse. A track ball comes in various shapes like a ball, a button and a square.
Scanner
Scanner is an input device which works more like a photocopy machine. It is used when some information is available on a paper and it is to be transferred to the hard disc of the computer for further manipulation. Scanner captures images from the source which are then converted into the digital form that can be stored on the disc. These images can be edited before they are printed.
Digitizer
Digitizer is an input device which converts analog information into digital form. Digitizer can convert a signal from the television or camera into a series of numbers that could be stored in a computer. They can be used by the computer to create a picture of whatever the camera had been pointed at. Digitizer is also known as Tablet or Graphics Tablet because it converts graphics and pictorial data into binary inputs. A graphic tablet as digitizer is used for doing fine works of drawing and image manipulation applications.
Microphone
Microphone is an input device to input sound that is then stored in digital form. The microphone is used for various applications like adding sound to a multimedia presentation or for mixing music.
Magnetic Ink Card Reader(MICR)
MICR input device is generally used in banks because of a large number of cheques to be processed every day. The bank's code number and cheque number are printed on the cheques with a special type of ink that contains particles of magnetic material that are machine readable. This reading process is called Magnetic Ink Character Recognition (MICR). The main advantages of MICR is that it is fast and less error prone.
Optical Character Reader(OCR)
OCR is an input device used to read a printed text. OCR scans text optically character by character, converts them into a machine readable code and stores the text on the system memory.
Bar Code Readers
Bar Code Reader is a device used for reading bar coded data (data in form of light and dark lines). Bar coded data is generally used in labelling goods, numbering the books etc. It may be a hand held scanner or may be embedded in a stationary scanner. Bar Code Reader scans a bar code image, converts it into an alphanumeric value which is then fed to the computer to which bar code reader is connected.
Optical Mark Reader(OMR)
OMR is a special type of optical scanner used to recognize the type of mark made by pen or pencil. It is used where one out of a few alternatives is to be selected and marked. It is specially used for checking the answer sheets of examinations having multiple choice questions.
Following are few of the important output devices which are used in a computer.
- Monitors
- Graphic Plotter
- Printer
Monitors
Monitors, commonly called as Visual Display Unit (VDU), are the main output device of a computer. It forms images from tiny dots, called pixels that are arranged in a rectangular form. The sharpness of the image depends upon the number of pixels.
There are two kinds of viewing screen used for monitors.
- Cathode-Ray Tube (CRT)
- Flat- Panel Display
Cathode-Ray Tube (CRT) Monitor
The CRT display is made up of small picture elements called pixels. The smaller the pixels, the better the image clarity, or resolution. It takes more than one illuminated pixel to form whole character, such as the letter ‘e’ in the word help.
A finite number of characters can be displayed on a screen at once. The screen can be divided into a series of character boxes - fixed location on the screen where a standard character can be placed. Most screens are capable of displaying 80 characters of data horizontally and 25 lines vertically. There are some disadvantages of CRT:
- Large in Size
- High power consumption
Flat-Panel Display Monitor
The flat-panel display refers to a class of video devices that have reduced volume, weight and power requirement in comparison to the CRT. You can hang them on walls or wear them on your wrists. Current uses of flat-panel displays include calculators, video games, monitors, laptop computer, graphics display.
The flat-panel display is divided into two categories:
- Emissive Displays - The emissive displays are devices that convert electrical energy into light. Example are plasma panel and LED(Light-Emitting Diodes).
- Non-Emissive Displays - The Non-emissive displays use optical effects to convert sunlight or light from some other source into graphics patterns. Example is LCD(Liquid-Crystal Device)
Printers
Printer is an output device, which is used to print information on paper.
There are two types of printers:
- Impact Printers
- Non-Impact Printers
Impact Printers
The impact printers print the characters by striking them on the ribbon which is then pressed on the paper.
Characteristics of Impact Printers are the following:
- Very low consumable costs
- Very noisy
- Useful for bulk printing due to low cost
- There is physical contact with the paper to produce an image
These printers are of two types
- Character printers
- Line printers
Character Printers
Character printers are the printers which print one character at a time.
These are further divided into two types:
- Dot Matrix Printer(DMP)
- Daisy Wheel
DOT MATRIX PRINTER
In the market one of the most popular printers is Dot Matrix Printer. These printers are popular because of their ease of printing and economical price. Each character printed is in form of pattern of dots and head consists of a Matrix of Pins of size (5*7, 7*9, 9*7 or 9*9) which come out to form a character that is why it is called Dot Matrix Printer.
Advantages
- Inexpensive
- Widely Used
- Other language characters can be printed
Disadvantages
- Slow Speed
- Poor Quality
DAISY WHEEL
Head is lying on a wheel and pins corresponding to characters are like petals of Daisy (flower name) that is why it is called Daisy Wheel Printer. These printers are generally used for word-processing in offices which require a few letters to be sent here and there with very nice quality.
Advantages
- More reliable than DMP
- Better quality
- The fonts of character can be easily changed
Disadvantages
- Slower than DMP
- Noisy
- More expensive than DMP
Line Printers
Line printers are the printers which print one line at a time.
These are of further two types
- Drum Printer
- Chain Printer
DRUM PRINTER
This printer is like a drum in shape so it is called drum printer. The surface of drum is divided into number of tracks. Total tracks are equal to size of paper i.e. for a paper width of 132 characters, drum will have 132 tracks. A character set is embossed on track. The different character sets available in the market are 48 character set, 64 and 96 characters set. One rotation of drum prints one line. Drum printers are fast in speed and can print 300 to 2000 lines per minute.
Advantages
- Very high speed
Disadvantages
- Very expensive
- Characters fonts cannot be changed
CHAIN PRINTER
In this printer, chain of character sets are used so it is called Chain Printer. A standard character set may have 48, 64, or 96 characters.
Advantages
- Character fonts can easily be changed.
- Different languages can be used with the same printer.
Disadvantages
- Noisy
Non-impact Printers
Non-impact printers print the characters without using ribbon. These printers print a complete page at a time so they are also called as Page Printers.
These printers are of two types
- Laser Printers
- Inkjet Printers
Characteristics of Non-impact Printers
- Faster than impact printers.
- They are not noisy.
- High quality.
- Support many fonts and different character size.
Laser Printers
These are non-impact page printers. They use laser lights to produce the dots needed to form the characters to be printed on a page.
ADVANTAGES
- Very high speed
- Very high quality output
- Give good graphics quality
- Support many fonts and different character size
DISADVANTAGES
- Expensive.
- Cannot be used to produce multiple copies of a document in a single printing.
Inkjet Printers
Inkjet printers are non-impact character printers based on a relatively new technology. They print characters by spraying small drops of ink onto paper. Inkjet printers produce high quality output with presentable features.
They make less noise because no hammering is done and these have many styles of printing modes available. Colour printing is also possible. Some models of Inkjet printers can produce multiple copies of printing also.
ADVANTAGES
- High quality printing
- More reliable
DISADVANTAGES
- Expensive as cost per page is high
- Slow as compared to laser printer
Computer - Memory
A memory is just like a human brain. It is used to store data and instructions. Computer memory is the storage space in computer where data is to be processed and instructions required for processing are stored. The memory is divided into large number of small parts called cells. Each location or cell has a unique address which varies from zero to memory size minus one. For example if computer has 64k words, then this memory unit has 64 * 1024=65536 memory locations. The address of these locations varies from 0 to 65535.
Memory is primarily of three types
- Cache Memory
- Primary Memory/Main Memory
- Secondary Memory
Cache Memory
Cache memory is a very high speed semiconductor memory which can speed up CPU. It acts as a buffer between the CPU and main memory. It is used to hold those parts of data and program which are most frequently used by CPU. The parts of data and programs are transferred from disk to cache memory by operating system, from where CPU can access them.
Advantages
The advantages of cache memory are as follows:
- Cache memory is faster than main memory.
- It consumes less access time as compared to main memory.
- It stores the program that can be executed within a short period of time.
- It stores data for temporary use.
Disadvantages
The disadvantages of cache memory are as follows:
- Cache memory has limited capacity.
- It is very expensive.
Primary Memory (Main Memory)
Primary memory holds only those data and instructions on which computer is currently working. It has limited capacity and data is lost when power is switched off. It is generally made up of semiconductor device. These memories are not as fast as registers. The data and instruction required to be processed reside in main memory. It is divided into two subcategories RAM and ROM.
Characteristics of Main Memory
- These are semiconductor memories
- It is known as main memory.
- Usually volatile memory.
- Data is lost in case power is switched off.
- It is working memory of the computer.
- Faster than secondary memories.
- A computer cannot run without primary memory.
Secondary Memory
This type of memory is also known as external memory or non-volatile. It is slower than main memory. These are used for storing data/Information permanently. CPU directly does not access these memories instead they are accessed via input-output routines. Contents of secondary memories are first transferred to main memory, and then CPU can access it. For example : disk, CD-ROM, DVD etc.
Characteristic of Secondary Memory
- These are magnetic and optical memories
- It is known as backup memory.
- It is non-volatile memory.
- Data is permanently stored even if power is switched off.
- It is used for storage of data in a computer.
- Computer may run without secondary memory.
- Slower than primary memories.
RAM(Random Access Memory) is the internal memory of the CPU for storing data, program and program result. It is read/write memory which stores data until the machine is working. As soon as the machine is switched off, data is erased.
Access time in RAM is independent of the address that is, each storage location inside the memory is as easy to reach as other locations and takes the same amount of time. Data in the RAM can be accessed randomly but it is very expensive.
RAM is volatile, i.e. data stored in it is lost when we switch off the computer or if there is a power failure. Hence a backup uninterruptible power system(UPS) is often used with computers. RAM is small, both in terms of its physical size and in the amount of data it can hold.
RAM is of two types
- Static RAM (SRAM)
- Dynamic RAM (DRAM)
Static RAM (SRAM)
The word static indicates that the memory retains its contents as long as power is being supplied. However, data is lost when the power gets down due to volatile nature. SRAM chips use a matrix of 6-transistors and no capacitors. Transistors do not require power to prevent leakage, so SRAM need not have to be refreshed on a regular basis.
Because of the extra space in the matrix, SRAM uses more chips than DRAM for the same amount of storage space, thus making the manufacturing costs higher. So SRAM is used as cache memory and has very fast access.
Characteristic of the Static RAM
- It has long life
- There is no need to refresh
- Faster
- Used as cache memory
- Large size
- Expensive
- High power consumption
Dynamic RAM (DRAM)
DRAM, unlike SRAM, must be continually refreshed in order to maintain the data. This is done by placing the memory on a refresh circuit that rewrites the data several hundred times per second. DRAM is used for most system memory because it is cheap and small. All DRAMs are made up of memory cells which are composed of one capacitor and one transistor.
Characteristics of the Dynamic RAM
- It has short data lifetime
- Need to be refreshed continuously
- Slower as compared to SRAM
- Used as RAM
- Lesser in size
- Less expensive
- Less power consumption
Computer - Random Access Memory
RAM(Random Access Memory) is the internal memory of the CPU for storing data, program and program result. It is read/write memory which stores data until the machine is working. As soon as the machine is switched off, data is erased.
Access time in RAM is independent of the address that is, each storage location inside the memory is as easy to reach as other locations and takes the same amount of time. Data in the RAM can be accessed randomly but it is very expensive.
RAM is volatile, i.e. data stored in it is lost when we switch off the computer or if there is a power failure. Hence a backup uninterruptible power system(UPS) is often used with computers. RAM is small, both in terms of its physical size and in the amount of data it can hold.
RAM is of two types
- Static RAM (SRAM)
- Dynamic RAM (DRAM)
Static RAM (SRAM)
The word static indicates that the memory retains its contents as long as power is being supplied. However, data is lost when the power gets down due to volatile nature. SRAM chips use a matrix of 6-transistors and no capacitors. Transistors do not require power to prevent leakage, so SRAM need not have to be refreshed on a regular basis.
Because of the extra space in the matrix, SRAM uses more chips than DRAM for the same amount of storage space, thus making the manufacturing costs higher. So SRAM is used as cache memory and has very fast access.
Characteristic of the Static RAM
- It has long life
- There is no need to refresh
- Faster
- Used as cache memory
- Large size
- Expensive
- High power consumption
Dynamic RAM (DRAM)
DRAM, unlike SRAM, must be continually refreshed in order to maintain the data. This is done by placing the memory on a refresh circuit that rewrites the data several hundred times per second. DRAM is used for most system memory because it is cheap and small. All DRAMs are made up of memory cells which are composed of one capacitor and one transistor.
Characteristics of the Dynamic RAM
- It has short data lifetime
- Need to be refreshed continuously
- Slower as compared to SRAM
- Used as RAM
- Lesser in size
- Less expensive
- Less power consumption
Computer - Read Only Memory
ROM stands for Read Only Memory. The memory from which we can only read but cannot write on it. This type of memory is non-volatile. The information is stored permanently in such memories during manufacture. A ROM, stores such instructions that are required to start a computer. This operation is referred to as bootstrap. ROM chips are not only used in the computer but also in other electronic items like washing machine and microwave oven.
Following are the various types of ROM
MROM (Masked ROM)
The very first ROMs were hard-wired devices that contained a pre-programmed set of data or instructions. These kind of ROMs are known as masked ROMs which are inexpensive.
PROM (Programmable Read only Memory)
PROM is read-only memory that can be modified only once by a user. The user buys a blank PROM and enters the desired contents using a PROM program. Inside the PROM chip there are small fuses which are burnt open during programming. It can be programmed only once and is not erasable.
EPROM(Erasable and Programmable Read Only Memory)
The EPROM can be erased by exposing it to ultra-violet light for a duration of up to 40 minutes. Usually, an EPROM eraser achieves this function. During programming, an electrical charge is trapped in an insulated gate region. The charge is retained for more than ten years because the charge has no leakage path. For erasing this charge, ultra-violet light is passed through a quartz crystal window(lid). This exposure to ultra-violet light dissipates the charge. During normal use the quartz lid is sealed with a sticker.
EEPROM(Electrically Erasable and Programmable Read Only Memory)
The EEPROM is programmed and erased electrically. It can be erased and reprogrammed about ten thousand times. Both erasing and programming take about 4 to 10 ms (milli second). In EEPROM, any location can be selectively erased and programmed. EEPROMs can be erased one byte at a time, rather than erasing the entire chip. Hence, the process of re-programming is flexible but slow.
Advantages of ROM
The advantages of ROM are as follows:
- Non-volatile in nature
- These cannot be accidentally changed
- Cheaper than RAMs
- Easy to test
- More reliable than RAMs
- These are static and do not require refreshing
- Its contents are always known and can be verified
Computer - Motherboard
The motherboard serves as a single platform to connect all of the parts of a computer together. A motherboard connects CPU, memory, hard drives, optical drives, video card, sound card, and other ports and expansion cards directly or via cables. It can be considered as the backbone of a computer.
Features of Motherboard
A motherboard comes with following features:
- Motherboard varies greatly in supporting various types of components.
- Normally a motherboard supports a single type of CPU and few types of memories.
- Video Cards, Hard disks, Sound Cards have to be compatible with motherboard to function properly
- Motherboards, cases and power supplies must be compatible to work properly together.
Popular Manufacturers
- Intel
- ASUS
- AOpen
- ABIT
- Biostar
- Gigabyte
- MSI
Description of Motherboard
The motherboard is mounted inside the case and is securely attached via small screws through pre-drilled holes. Motherboard contains ports to connect all of the internal components. It provides a single socket for CPU whereas for memory, normally one or more slots are available. Motherboards provide ports to attach floppy drive, hard drive, and optical drives via ribbon cables. Motherboard carries fans and a special port designed for power supply.
There is a peripheral card slot in front of the motherboard using which video cards, sound cards and other expansion cards can be connected to motherboard.
On the left side, motherboards carry a number of ports to connect monitor, printer, mouse, keyboard, speaker, and network cables. Motherboards also provide USB ports which allow compatible devices to be connected in plug-in/plug-out fashion for example, pen drive, digital cameras etc.
Computer - Ports
What is a Port?
A port:
- is a physical docking point using which an external device can be connected to the computer.
- can also be programmatic docking point through which information flows from a program to computer or over the internet.
Characteristics
A port has the following characteristics:
- External devices are connected to a computer using cables and ports.
- Ports are slots on the motherboard into which a cable of external device is plugged in.
- Examples of external devices attached via ports are mouse, keyboard, monitor, microphone, speakers etc.
Following are few important types of ports:
Serial Port
- Used for external modems and older computer mouse
- Two versions : 9 pin, 25 pin model
- Data travels at 115 kilobits per second
Parallel Port
- Used for scanners and printers
- Also called printer port
- 25 pin model
- Also known as IEEE 1284-compliant Centronics port
PS/2 Port
- Used for old computer keyboard and mouse
- Also called mouse port
- Most of the old computers provide two PS/2 port, each for mouse and keyboard
- Also known as IEEE 1284-compliant Centronics port
Universal Serial Bus (or USB) Port
- It can connect all kinds of external USB devices such as external hard disk, printer, scanner, mouse, keyboard etc.
- It was introduced in 1997.
- Most of the computers provide two USB ports as minimum.
- Data travels at 12 megabits per seconds
- USB compliant devices can get power from a USB port
VGA Port
- Connects monitor to a computer's video card.
- Has 15 holes.
- Similar to serial port connector but serial port connector has pins, it has holes.
Power Connector
- Three-pronged plug
- Connects to the computer's power cable that plugs into a power bar or wall socket
Firewire Port
- Transfers large amount of data at very fast speed.
- Connects camcorders and video equipments to the computer
- Data travels at 400 to 800 megabits per seconds
- Invented by Apple
- Three variants : 4-Pin FireWire 400 connector, 6-Pin FireWire 400 connector and 9-Pin FireWire 800 connector
Modem Port
- Connects a PC's modem to the telephone network
Ethernet Port
- Connects to a network and high speed Internet.
- Connect network cable to a computer.
- This port resides on an Ethernet Card.
- Data travels at 10 megabits to 1000 megabits per seconds depending upon the network bandwidth.
Game Port
- Connect a joystick to a PC
- Now replaced by USB.
Digital Video Interface, DVI port
- Connects Flat panel LCD monitor to the computer's high end video graphic cards.
- Very popular among video card manufacturers.
Sockets
- Connect microphone, speakers to sound card of the computer
Computer - Hardware
Hardware represents the physical and tangible components of a computer i.e. the components that can be seen and touched.
Examples of Hardware are following:
- Input devices -- keyboard, mouse etc.
- Output devices -- printer, monitor etc.
- Secondary storage devices -- Hard disk, CD, DVD etc.
- Internal components -- CPU, motherboard, RAM etc.
Relationship between Hardware and Software
- Hardware and software are mutually dependent on each other. Both of them must work together to make a computer produce a useful output.
- Software cannot be utilized without supporting hardware.
- Hardware without set of programs to operate upon cannot be utilized and is useless.
- To get a particular job done on the computer, relevant software should be loaded into the hardware
- Hardware is a one-time expense.
- Software development is very expensive and is a continuing expense.
- Different software applications can be loaded on a hardware to run different jobs.
- A software acts as an interface between the user and the hardware.
- If hardware is the 'heart' of a computer system, then software is its 'soul'. Both are complimentary to each other.
Computer - Software
- Software is a set of programs, which is designed to perform a well-defined function. A program is a sequence of instructions written to solve a particular problem.There are two types of software
- System Software
- Application Software
System Software
The system software is collection of programs designed to operate, control, and extend the processing capabilities of the computer itself. System software are generally prepared by computer manufactures. These software products comprise of programs written in low-level languages which interact with the hardware at a very basic level. System software serves as the interface between hardware and the end users.Some examples of system software are Operating System, Compilers, Interpreter, Assemblers etc.Features of system software are as follows:- Close to system
- Fast in speed
- Difficult to design
- Difficult to understand
- Less interactive
- Smaller in size
- Difficult to manipulate
- Generally written in low-level language
Application Software
Application software products are designed to satisfy a particular need of a particular environment. All software applications prepared in the computer lab can come under the category of Application software.Application software may consist of a single program, such as a Microsoft's notepad for writing and editing simple text. It may also consist of a collection of programs, often called a software package, which work together to accomplish a task, such as a spreadsheet package.Examples of Application software are following:- Payroll Software
- Student Record Software
- Inventory Management Software
- Income Tax Software
- Railways Reservation Software
- Microsoft Office Suite Software
- Microsoft Word
- Microsoft Excel
- Microsoft Powerpoint
Features of application software are as follows:- Close to user
- Easy to design
- More interactive
- Slow in speed
- Generally written in high-level language
- Easy to understand
- Easy to manipulate and use
- Bigger in size and requires large storage space
Computer - Networking
What is a Computer Network?
A computer network is a system in which multiple computers are connected to each other to share information and resources.
Characteristics of a computer network
- Share Resources from one computer to another
- Create files and store them in one computer, access those files from the other computer(s) connected over the network
- Connect a printer, scanner, or a fax machine to one computer within the network and let other computers of the network use the machines available over network.
Following is the list of hardware's required to setup a computer network.
- Network Cables
- Distributors
- Routers
- Internal Network Cards
- External Network Cards
Network Cables
Network cables are used to connect computers. The most commonly used cable is Category 5 cable RJ-45.
Distributors
A computer can be connected to another one via a serial port but if we need to connect many computers to produce a network, this serial connection will not work. The solution is to use a central body to which other computers, printers, scanners etc. can be connected and then this body will manage or distribute network traffic.
Router
A router is a type of device which acts as the central point among computers and other devices that are part of a network. A router is equipped with holes called ports and computers and other devices are connected to a router using network cables. Now-a-days router comes in wireless modes using which computers can be connected without any physical cable.
Network Card
Network card is a necessary component of a computer without which a computer cannot be connected over a network. It is also known as network adapter or Network Interface Card (NIC). Most branded computers have network card pre-installed. Network cards are of two types : Internal and External Network Cards.
INTERNAL NETWORK CARDS
Motherboard has a slot for internal network card where it is to be inserted. Internal network cards are of two types in which first type uses Peripheral Component Interconnect (PCI) connection while the second type uses Industry Standard Architecture (ISA). Network cables are required to provide network access.
EXTERNAL NETWORK CARDS
External network cards come in two flavours : Wireless and USB based. Wireless network card need to be inserted into the motherboard but no network cable is required to connect to network
Universal Serial Bus (USB)
USB card are easy to use and connect via USB port. Computers automatically detect USB card and can install the drivers required to support the USB network card automatically.
Computer - Operating System
It is a program with following features:
- An operating system is a program that acts as an interface between the software and the computer hardware.
- It is an integrated set of specialised programs that are used to manage overall resources and operations of the computer.
- It is specialised software that controls and monitors the execution of all other programs that reside in the computer, including application programs and other system software.
Objectives of Operating System
- To make a computer system convenient to use in an efficient manner
- To hide the details of the hardware resources from the users
- To provide users a convenient interface to use the computer system
- To act as an intermediary between the hardware and its users and making it easier for the users to access and use other resources
- To manage the resources of a computer system
- To keep track of who is using which resource, granting resource requests, according for resource using and mediating conflicting requests from different programs and users
- To provide efficient and fair sharing of resources among users and programs
Characteristics of Operating System
- Memory Management -- keeps tracks of primary memory i.e. what part of it is in use by whom, what part is not in use etc. and allocates the memory when a process or program requests it.
- Processor Management -- allocates the processor(CPU) to a process and deallocates processor when it is no longer required.
- Device Management -- keeps track of all devices. This is also called I/O controller that decides which process gets the device, when, and for how much time.
- File Management -- allocates and de-allocates the resources and decides who gets the resources.
- Security -- prevents unauthorized access to programs and data by means of passwords and similar other techniques.
- Job accounting -- keeps track of time and resources used by various jobs and/or users.
- Control over system performance -- records delays between request for a service and from the system.
- Interaction with the operators -- The interaction may take place via the console of the computer in the form of instructions. Operating System acknowledges the same, does the corresponding action and informs the operation by a display screen.
- Error-detecting aids -- Production of dumps, traces, error messages and other debugging and error-detecting methods.
- Coordination between other software and users -- Coordination and assignment of compilers, interpreters, assemblers and other software to the various users of the computer systems.
It is a program with following features:
- An operating system is a program that acts as an interface between the software and the computer hardware.
- It is an integrated set of specialised programs that are used to manage overall resources and operations of the computer.
- It is specialised software that controls and monitors the execution of all other programs that reside in the computer, including application programs and other system software.
Objectives of Operating System
- To make a computer system convenient to use in an efficient manner
- To hide the details of the hardware resources from the users
- To provide users a convenient interface to use the computer system
- To act as an intermediary between the hardware and its users and making it easier for the users to access and use other resources
- To manage the resources of a computer system
- To keep track of who is using which resource, granting resource requests, according for resource using and mediating conflicting requests from different programs and users
- To provide efficient and fair sharing of resources among users and programs
Characteristics of Operating System
- Memory Management -- keeps tracks of primary memory i.e. what part of it is in use by whom, what part is not in use etc. and allocates the memory when a process or program requests it.
- Processor Management -- allocates the processor(CPU) to a process and deallocates processor when it is no longer required.
- Device Management -- keeps track of all devices. This is also called I/O controller that decides which process gets the device, when, and for how much time.
- File Management -- allocates and de-allocates the resources and decides who gets the resources.
- Security -- prevents unauthorized access to programs and data by means of passwords and similar other techniques.
- Job accounting -- keeps track of time and resources used by various jobs and/or users.
- Control over system performance -- records delays between request for a service and from the system.
- Interaction with the operators -- The interaction may take place via the console of the computer in the form of instructions. Operating System acknowledges the same, does the corresponding action and informs the operation by a display screen.
- Error-detecting aids -- Production of dumps, traces, error messages and other debugging and error-detecting methods.
- Coordination between other software and users -- Coordination and assignment of compilers, interpreters, assemblers and other software to the various users of the computer systems.
Computer - Internet and Intranet
Internet
It is a worldwide system which has the following characteristics:
- Internet is a world-wide / global system of interconnected computer networks.
- Internet uses the standard Internet Protocol (TCP/IP)
- Every computer in internet is identified by a unique IP address.
- IP Address is a unique set of numbers (such as 110.22.33.114) which identifies a computer’s location.
- A special computer DNS (Domain Name Server) is used to give name to the IP Address so that user can locate a computer by a name.
- For example, a DNS server will resolve a namehttp://www.tutorialspoint.com to a particular IP address to uniquely identify the computer on which this website is hosted.
- Internet is accessible to every user all over the world.
Intranet
- Intranet is system in which multiple PCs are connected to each other.
- PCs in intranet are not available to the world outside the intranet.
- Usually each company or organization has their own Intranet network and members/employees of that company can access the computers in their intranet.
- Each computer in Intranet is also identified by an IP Address which is unique among the computers in that Intranet.
Similarities in Internet and Intranet
- Intranet uses the internet protocols such as TCP/IP and FTP.
- Intranet sites are accessible via web browser in similar way as websites in internet. But only members of Intranet network can access intranet hosted sites.
- In Intranet, own instant messengers can be used as similar to yahoo messenger/ gtalk over the internet.
Differences in Internet and Intranet
- Internet is general to PCs all over the world whereas Intranet is specific to few PCs.
- Internet has wider access and provides a better access to websites to large population whereas Intranet is restricted.
- Internet is not as safe as Intranet as Intranet can be safely privatized as per the need.
Computer Generations
The history of computer development is often referred to in reference to the different generations of computing devices. A generation refers to the state of improvement in the product development process. This term is also used in the different advancements of new computer technology. With each new generation, the circuitry has gotten smaller and more advanced than the previous generation before it. As a result of the miniaturization, speed, power, and computer memory has proportionally increased. New discoveries are constantly being developed that affect the way we live, work and play.
Each generation of computers is characterized by major technological development that fundamentally changed the way computers operate, resulting in increasingly smaller, cheaper, more powerful and more efficient and reliable devices. Read about each generation and the developments that led to the current devices that we use today.
First Generation - 1940-1956: Vacuum Tubes
The first computers used vacuum tubes for circuitry and magnetic drums for memory, and were often enormous, taking up entire rooms. A magnetic drum,also referred to as drum, is a metal cylinder coated with magnetic iron-oxide material on which data and programs can be stored. Magnetic drums were once use das a primary storage device but have since been implemented as auxiliary storage devices.
The tracks on a magnetic drum are assigned to channels located around the circumference of the drum, forming adjacent circular bands that wind around the drum. A single drum can have up to 200 tracks. As the drum rotates at a speed of up to 3,000 rpm, the device's read/write heads deposit magnetized spots on the drum during the write operation and sense these spots during a read operation. This action is similar to that of a magnetic tape or disk drive.
They were very expensive to operate and in addition to using a great deal of electricity, generated a lot of heat, which was often the cause of malfunctions. First generation computers relied on machine language to perform operations, and they could only solve one problem at a time. Machine languages are the only languages understood by computers. While easily understood by computers, machine languages are almost impossible for humans to use because they consist entirely of numbers.Computer Programmers, therefore, use either high level programming languages or an assembly language programming. An assembly language contains the same instructions as a machine language, but the instructions and variables have names instead of being just numbers.
Programs written in high level programming languages retranslated into assembly language or machine language by a compiler. Assembly language program retranslated into machine language by a program called an assembler (assembly language compiler).
Every CPU has its own unique machine language. Programs must be rewritten or recompiled, therefore, to run on different types of computers. Input was based onpunch card and paper tapes, and output was displayed on printouts.
The UNIVAC and ENIAC computers are examples of first-generation computing devices. The UNIVAC was the first commercial computer delivered to a business client, the U.S. Census Bureau in 1951.
Acronym for Electronic Numerical Integrator And Computer, the world's first operational electronic digital computer, developed by Army Ordnance to compute World War II ballistic firing tables. The ENIAC, weighing 30 tons, using 200 kilowatts of electric power and consisting of 18,000 vacuum tubes,1,500 relays, and hundreds of thousands of resistors,capacitors, and inductors, was completed in 1945. In addition to ballistics, the ENIAC's field of application included weather prediction, atomic-energy calculations, cosmic-ray studies, thermal ignition,random-number studies, wind-tunnel design, and other scientific uses. The ENIAC soon became obsolete as the need arose for faster computing speeds.
Second Generation - 1956-1963: Transistors
Transistors replaced vacuum tubes and ushered in the second generation computer. Transistor is a device composed of semiconductor material that amplifies a signal or opens or closes a circuit. Invented in 1947 at Bell Labs, transistors have become the key ingredient of all digital circuits, including computers. Today's latest microprocessor contains tens of millions of microscopic transistors.
Prior to the invention of transistors, digital circuits were composed of vacuum tubes, which had many disadvantages. They were much larger, required more energy, dissipated more heat, and were more prone to failures. It's safe to say that without the invention of transistors, computing as we know it today would not be possible.
The transistor was invented in 1947 but did not see widespread use in computers until the late 50s. The transistor was far superior to the vacuum tube,allowing computers to become smaller, faster, cheaper,more energy-efficient and more reliable than their first-generation predecessors. Though the transistor still generated a great deal of heat that subjected the computer to damage, it was a vast improvement over the vacuum tube. Second-generation computers still relied on punched cards for input and printouts for output.
Second-generation computers moved from cryptic binary machine language to symbolic, or assembly, languages,which allowed programmers to specify instructions in words. High-level programming languages were also being developed at this time, such as early versions of COBOL and FORTRAN. These were also the first computers that stored their instructions in their memory, which moved from a magnetic drum to magnetic core technology.
The first computers of this generation were developed for the atomic energy industry.
Third Generation - 1964-1971: Integrated Circuits
The development of the integrated circuit was the hallmark of the third generation of computers. Transistors were miniaturized and placed on silicon chips, called semiconductors, which drastically increased the speed and efficiency of computers.
A nonmetallic chemical element in the carbon family of elements. Silicon - atomic symbol "Si" - is the second most abundant element in the earth's crust, surpassed only by oxygen. Silicon does not occur uncombined in nature. Sand and almost all rocks contain silicon combined with oxygen, forming silica. When silicon combines with other elements, such as iron, aluminum or potassium, a silicate is formed. Compounds of silicon also occur in the atmosphere, natural waters,many plants and in the bodies of some animals.
Silicon is the basic material used to make computer chips, transistors, silicon diodes and other electronic circuits and switching devices because its atomic structure makes the element an ideal semiconductor. Silicon is commonly doped, or mixed,with other elements, such as boron, phosphorous and arsenic, to alter its conductive properties.
A chip is a small piece of semi conducting material(usually silicon) on which an integrated circuit is embedded. A typical chip is less than ¼-square inches and can contain millions of electronic components(transistors). Computers consist of many chips placed on electronic boards called printed circuit boards. There are different types of chips. For example, CPU chips (also called microprocessors) contain an entire processing unit, whereas memory chips contain blank memory.
Semiconductor is a material that is neither a good conductor of electricity (like copper) nor a good insulator (like rubber). The most common semiconductor materials are silicon and germanium. These materials are then doped to create an excess or lack of electrons.
Computer chips, both for CPU and memory, are composed of semiconductor materials. Semiconductors make it possible to miniaturize electronic components, such as transistors. Not only does miniaturization mean that the components take up less space, it also means that they are faster and require less energy.
Related Article: History Behind It All
Instead of punched cards and printouts, users interacted with third generation computers through keyboards and monitors and interfaced with an operating system, which allowed the device to run many different applications at one time with a central program that monitored the memory. Computers for the first time became accessible to a mass audience because they were smaller and cheaper than their predecessors.
Fourth Generation - 1971-Present: Microprocessors
The microprocessor brought the fourth generation of computers, as thousands of integrated circuits we rebuilt onto a single silicon chip. A silicon chip that contains a CPU. In the world of personal computers,the terms microprocessor and CPU are used interchangeably. At the heart of all personal computers and most workstations sits a microprocessor. Microprocessors also control the logic of almost all digital devices, from clock radios to fuel-injection systems for automobiles.
Three basic characteristics differentiate microprocessors:
- Instruction Set: The set of instructions that the microprocessor can execute.
- Bandwidth: The number of bits processed in a single instruction.
- Clock Speed: Given in megahertz (MHz), the clock speed determines how many instructions per second the processor can execute.
In both cases, the higher the value, the more powerful the CPU. For example, a 32-bit microprocessor that runs at 50MHz is more powerful than a 16-bitmicroprocessor that runs at 25MHz.
What in the first generation filled an entire room could now fit in the palm of the hand. The Intel 4004chip, developed in 1971, located all the components of the computer - from the central processing unit and memory to input/output controls - on a single chip.
Abbreviation of central processing unit, and pronounced as separate letters. The CPU is the brains of the computer. Sometimes referred to simply as the processor or central processor, the CPU is where most calculations take place. In terms of computing power,the CPU is the most important element of a computer system.
On large machines, CPUs require one or more printed circuit boards. On personal computers and small workstations, the CPU is housed in a single chip called a microprocessor.
Two typical components of a CPU are:
- The arithmetic logic unit (ALU), which performs arithmetic and logical operations.
- The control unit, which extracts instructions from memory and decodes and executes them, calling on the ALU when necessary.
In 1981 IBM introduced its first computer for the home user, and in 1984 Apple introduced the Macintosh. Microprocessors also moved out of the realm of desktop computers and into many areas of life as more and more everyday products began to use microprocessors.
As these small computers became more powerful, they could be linked together to form networks, which eventually led to the development of the Internet. Fourth generation computers also saw the development of GUI's, the mouse and handheld devices
Fifth Generation - Present and Beyond: Artificial Intelligence
Fifth generation computing devices, based on artificial intelligence, are still in development,though there are some applications, such as voice recognition, that are being used today.
Artificial Intelligence is the branch of computer science concerned with making computers behave like humans. The term was coined in 1956 by John McCarthy at the Massachusetts Institute of Technology. Artificial intelligence includes:
- Games Playing: programming computers to play games such as chess and checkers
- Expert Systems: programming computers to make decisions in real-life situations (for example, some expert systems help doctors diagnose diseases based on symptoms)
- Natural Language: programming computers to understand natural human languages
- Neural Networks: Systems that simulate intelligence by attempting to reproduce the types of physical connections that occur in animal brains
- Robotics: programming computers to see and hear and react to other sensory stimuli
Currently, no computers exhibit full artificial intelligence (that is, are able to simulate human behavior). The greatest advances have occurred in the field of games playing. The best computer chess programs are now capable of beating humans. In May,1997, an IBM super-computer called Deep Blue defeated world chess champion Gary Kasparov in a chess match.
In the area of robotics, computers are now widely used in assembly plants, but they are capable only of very limited tasks. Robots have great difficulty identifying objects based on appearance or feel, and they still move and handle objects clumsily.
Natural-language processing offers the greatest potential rewards because it would allow people to interact with computers without needing any specialized knowledge. You could simply walk up to a computer and talk to it. Unfortunately, programming computers to understand natural languages has proved to be more difficult than originally thought. Some rudimentary translation systems that translate from one human language to another are in existence, but they are not nearly as good as human translators.
There are also voice recognition systems that can convert spoken sounds into written words, but they do not understand what they are writing; they simply take dictation. Even these systems are quite limited -- you must speak slowly and distinctly.
In the early 1980s, expert systems were believed to represent the future of artificial intelligence and of computers in general. To date, however, they have not lived up to expectations. Many expert systems help human experts in such fields as medicine and engineering, but they are very expensive to produce and are helpful only in special situations.
Today, the hottest area of artificial intelligence is neural networks, which are proving successful in an umber of disciplines such as voice recognition and natural-language processing.
There are several programming languages that are known as AI languages because they are used almost exclusively for AI applications. The two most common are LISP and Prolog.
Related Article: Discover Computer History
Voice Recognition
The field of computer science that deals with designing computer systems that can recognize spoken words. Note that voice recognition implies only that the computer can take dictation, not that it understands what is being said. Comprehending human languages falls under a different field of computer science called natural language processing. A number of voice recognition systems are available on the market. The most powerful can recognize thousands of words. However, they generally require an extended training session during which the computer system becomes accustomed to a particular voice and accent.Such systems are said to be speaker dependent.
Many systems also require that the speaker speak slowly and distinctly and separate each word with a short pause. These systems are called discrete speech systems. Recently, great strides have been made in continuous speech systems -- voice recognition systems that allow you to speak naturally. There are now several continuous-speech systems available for personal computers.
Because of their limitations and high cost, voice recognition systems have traditionally been used only in a few specialized situations. For example, such systems are useful in instances when the user is unable to use a keyboard to enter data because his or her hands are occupied or disabled. Instead of typing commands, the user can simply speak into a headset. Increasingly, however, as the cost decreases and performance improves, speech recognition systems are entering the mainstream and are being used as an alternative to keyboards.
The use of parallel processing and superconductors is helping to make artificial intelligence a reality. Parallel processing is the simultaneous use of more than one CPU to execute a program. Ideally, parallel processing makes a program run faster because there are more engines (CPUs) running it. In practice, it is often difficult to divide a program in such a way that separate CPUs can execute different portions without interfering with each other.
Most computers have just one CPU, but some models have several. There are even computers with thousands of CPUs. With single-CPU computers, it is possible to perform parallel processing by connecting the computers in a network. However, this type of parallel processing requires very sophisticated software called distributed processing software.
Note that parallel processing differs from multitasking, in which a single CPU executes several programs at once.
Parallel processing is also called parallel computing.
Quantum computation and molecular and nano-technology will radically change the face of computers in years to come. First proposed in the 1970s, quantum computing relies on quantum physics by taking advantage of certain quantum physics properties of atoms or nuclei that allow them to work together as quantum bits, or qubits, to be the computer's processor and memory. By interacting with each other while being isolated from the external environment,qubits can perform certain calculations exponentially faster than conventional computers.
Qubits do not rely on the traditional binary nature of computing. While traditional computers encode information into bits using binary numbers, either a 0or 1, and can only do calculations on one set of numbers at once, quantum computers encode information as a series of quantum-mechanical states such as spin directions of electrons or polarization orientations of a photon that might represent a 1 or a 0, might represent a combination of the two or might represent a number expressing that the state of the qubit is somewhere between 1 and 0, or a superposition of many different numbers at once. A quantum computer can doan arbitrary reversible classical computation on all the numbers simultaneously, which a binary system cannot do, and also has some ability to produce interference between various different numbers. By doing a computation on many different numbers at once,then interfering the results to get a single answer, a quantum computer has the potential to be much more powerful than a classical computer of the same size.In using only a single processing unit, a quantum computer can naturally perform myriad operations in parallel.
Quantum computing is not well suited for tasks such as word processing and email, but it is ideal for tasks such as cryptography and modeling and indexing very large databases.
Nanotechnology is a field of science whose goal is to control individual atoms and molecules to create computer chips and other devices that are thousands of times smaller than current technologies permit. Current manufacturing processes use lithography to imprint circuits on semiconductor materials. While lithography has improved dramatically over the last two decades -- to the point where some manufacturing plants can produce circuits smaller than one micron(1,000 nanometers) -- it still deals with aggregates of millions of atoms. It is widely believed that lithography is quickly approaching its physical limits. To continue reducing the size of semiconductors, new technologies that juggle individual atoms will be necessary. This is the realm of nanotechnology.
Although research in this field dates back to Richard P. Feynman's classic talk in 1959, the term nanotechnology was first coined by K. Eric Drexler in1986 in the book Engines of Creation.
In the popular press, the term nanotechnology is sometimes used to refer to any sub-micron process,including lithography. Because of this, many scientists are beginning to use the term molecular nanotechnology when talking about true nanotechnology at the molecular level.
The goal of fifth-generation computing is to develop devices that respond to natural language input and are capable of learning and self-organization.
Here natural language means a human language. For example, English, French, and Chinese are natural languages. Computer languages, such as FORTRAN and C,are not.
Probably the single most challenging problem in computer science is to develop computers that can understand natural languages. So far, the complete solution to this problem has proved elusive, although great deal of progress has been made. Fourth-generation languages are the programming languages closest to natural languages.
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